I recently bought a arcade machine from the late 80,s, early 90,s. It consists of a large, multi-pin microprocessor, and a memory chip. All chips have had their ID#s obliterated.
Heres the question:
The unit seens to be "stuck"...not doing anything, until I place my finger across the leads of the crystal of the micro. I can then advance the game a "line"at a time.
In other words...if the game is supposed to play a tune bleep, blop, blorp , bloop, I can simulte this by placing and removing my finger from the crystal leads: bleep(touch),blop(touch),blort(touch)bloop(touch). Does this mean that the crystal is defective?...the crystal needs capacitance between its leads?.....whatcha think?
Thanks
sluggish Micro
sluggish Micro
Kim..The man with the cute little girls name...and Frankensteins face and body.
Look to see if the load caps for the crystal are broken. Look for broken traces. If it's a cmos chip, floating inputs can behave that way when touched - it's probably seeing a 120 hz signal.
What is the specific game? There are a lot of sites on the web for keeping them running.
Can you post a good quality picture of the micro & support chips? It may well be possible to ID it from pinout alone.
What is the specific game? There are a lot of sites on the web for keeping them running.
Can you post a good quality picture of the micro & support chips? It may well be possible to ID it from pinout alone.
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